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@@ -1105,7 +1105,7 @@ class PlayScene extends Phaser.Scene {
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startFruit() {
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const number = Math.floor(mathTool.randomMinMax(1, 5));
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- const hasBomb = Math.random() > 0.7; // 炸弹概率
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+ const hasBomb = Math.random() > 0.9; // 炸弹概率
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const bombIndex = hasBomb ? Math.floor(Math.random() * number) : -1;
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for (let i = 0; i < number; i++) {
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