|
frames: this.anims.generateFrameNumbers('character', { start: 0, end: 2 }),
|
|
frames: this.anims.generateFrameNumbers('character', { start: 0, end: 2 }),
|
|
player.value = this.add.sprite(240, 240, 'character');
|
|
player.value = this.add.sprite(240, 240, 'character');
|