Browse Source

日常开发

林旭祥 3 weeks ago
parent
commit
0417c0cd3c
1 changed files with 1 additions and 32 deletions
  1. 1 32
      src/views/game/components/football.vue

+ 1 - 32
src/views/game/components/football.vue

@@ -77,12 +77,6 @@ const props = defineProps({
 
 const data = reactive<any>({
   bodyposeData: {},//姿态信息
-  bodyposeState: false,//姿态识别窗口状态
-  parameter: {},//参数
-  deviceInfo: {},//设备信息
-  againNum: 0,//再次启动次数
-  againTimer: null,//定时状态
-  wsState: false,//WS状态
   clientObj: {},//浏览器对象
   boxes: [],//四个点坐标
   proportion: null,//人框和屏幕比例
@@ -91,7 +85,7 @@ const data = reactive<any>({
   direction: null,//跑动
 });
 
-const { bodyposeData, bodyposeState, parameter, deviceInfo, againNum, againTimer, wsState, clientObj, boxes, proportion, myThrow, myTimer, direction } = toRefs(data);
+const { bodyposeData, clientObj, boxes, proportion, myThrow, myTimer, direction } = toRefs(data);
 
 // 游戏状态管理
 const currentScene = ref('start');
@@ -1272,31 +1266,6 @@ const getInit = (e: any) => {
 };
 
 
-/**
- * 查询姿态识别状态
-*/
-const getCheckBodypose = () => {
-  let handcontroller_id = deviceInfo.value.handcontroller_id;
-  //检查是否支持姿态识别
-  checkBodypose(handcontroller_id);
-};
-
-/**
- * 关闭姿态识别
-*/
-const getCloseBodypose = () => {
-  let handcontroller_id = deviceInfo.value.handcontroller_id;
-  terminateBodypose(handcontroller_id);
-  bodyposeState.value = false;
-  speckCancel(); //停止播报
-  setTimeout(() => {
-    if (wsState.value) {
-      closeWS();
-    }
-  }, 3000)
-};
-
-
 const getCanvas = () => {
 
   let leftA = { x: bodyposeData.value[12][0], y: bodyposeData.value[12][1] };//大腿